What we do

A short list, done properly.

3D Character Art

3D Character Art

Game-ready characters from concept to engine: sculpted, retopologised, textured, and clean enough for your riggers to start straight away.

  • Realistic
  • Stylized
  • Grooming
  • Clothing
See how it's done

General 3D

3D General

Props, environments and look-dev, delivered ready for your engine.

  • Hard-surface and organic modeling
  • Texturing, materials and lighting
  • Set up and tested in engine before delivery
See how it's done

Work with us

Tell us what you're building.

Scope, budget range, timeline. The more concrete, the faster we can give you a real answer.

We'll tell you whether we're the right fit, including when we're not.

Replies within two working days

support@penumbraworks.com

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